|Publisher(s)||NEC, NAXAT Soft|
|Platform(s)||TurboGrafx-16, PlayStation Network, Virtual Console|
The playfield of Alien Crush consists of two main screens arranged vertically, with a pair of flippers at the bottom of each. The play stops momentarily as the ball shifts from one screen to the next. There are also several hidden/bonus rooms. These hidden rooms mainly involve destroying all the aliens (or several waves of aliens) for bonus points.
The player is given the choice of a fast or slow ball speed and two different music tracks.