- Parent article: List of DC Comics characters
This is a list of teams and organizations that appear in various DC Comics publications.
Note: Please check Category:DC Comics superhero teams before adding any redundant entries for superhero teams to the page.
0-9 edit
100 edit
1,000 edit
2000 Committee edit
A edit
Academy of Crime edit
Academy of Arch-Villains edit
The Academy of Arch-Villains was a gathering of Wonder Woman villains Angle Man, Human Fireworks, and Mouse Man.[1]
Ace, King, Queen and Jack of Crime edit
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Acme Toys edit
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A.C.R.O.S.T.I.C. edit
Agency edit
Agenda edit
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Agony and Ecstasy edit
Agony and Ecstasy are a duo of enforcers of Hell.[2]
Aerotroopers edit
Ajan Enterprises edit
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Alien Alliance edit
There are two versions of the Alien Alliance:
Alien Alliance I edit
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Alien Alliance II edit
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Alleytown Kids edit
Alliance edit
Competalian rebels from JLA: Haven.
Allied Supermen of America edit
The Allied Supermen of America team was created as an homage to the Golden Age Justice Society of America and the Silver Age Justice League. The team was created by Alan Moore and included characters created by Rob Liefeld and Erik Larsen. It was introduced in Supreme #14.
Allies edit
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Alpha Lanterns edit
All Caste edit
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All-Star Squadron edit
Altered Strain edit
Amazon Nation edit
The Amazon Nation are a hidden female tribe. First appearance: (historic) All-Star Comics #8 (Winter 1941); (current) Wonder Woman (vol. 2) #1 (February 1987).
Amber Butane Corps edit
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Ambush Bug Revenge Squad edit
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American Supreme Men edit
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American Supremacist Party edit
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American Warriors edit
Angel and the Ape edit
Anti-Green Lantern Corps edit
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Anti-Justice League edit
A.P.E. edit
Short for Allied Perpetrators of Evil, A.P.E. is a supervillain group in The New Adventures of Superman. First appearing in "The Men from A.P.E.", the line-up consists of Lex Luthor, Toyman, Prankster, and Warlock. In "A.P.E. Strikes Back", Lex Luthor and Warlock get back together as A.P.E. with Brainiac as its new member.
A.P.E.S. edit
Short for All-Purpose Enforcement Squad.
A.R.G.U.S. edit
Argent edit
Argent is a 1950s domestic secret agent team. First appearance: Secret Origins (vol. 3) #14 (May 1987).
Army of Crime edit
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Aryan Brigade edit
Assassination Bureau edit
Atari Force edit
A.T.O.M edit
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Atom Project edit
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Atomic Knights edit
Authority edit
Awesome Threesome edit
The Awesome Threesome are a trio of robots that have antagonized Aquaman. They consist of Claw, Magneto, and Torpedo Man.
Awesome Threesome in other media edit
The Awesome Threesome appear in The Superman/Aquaman Hour of Adventure. Torpedo Man was first seen in "Treachery is the Torpedo Man". The Awesome Threesome later appear together in "The Torp, the Magneto, and the Claw".
Axis Amerika edit
Axis World edit
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B edit
Batman Family edit
Batman Incorporated edit
Batmen of All Nations edit
Batmen Corps edit
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Bear Tribe edit
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Bellatrix Bombers edit
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Biker Babes from Hell edit
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Big Science Action edit
Birds of Prey edit
B.I.O.N. edit
Short for Biologically Integrated Organic Network.
Biospheer Technologies edit
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Bizarro League edit
Blackhawk Squadron edit
Black Dragon Society edit
Black Glove edit
Black Lantern Corps edit
Black Seven edit
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Blackrazors edit
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Blasters edit
Bloch Industries edit
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Blood Brothers edit
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Bloodlines Parasites edit
Blood Pack edit
Blood Syndicate edit
Blue Boys edit
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Blue Lantern Corps edit
Blue Trinity edit
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Body Doubles edit
Bombardiers edit
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Bombshells edit
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Boy Commandos edit
Bravos edit
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Brotherhood of the Bat edit
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Brotherhood of the Cold Flame edit
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Brotherhood of Dada edit
Brotherhood of Evil edit
Brotherhood of the Fist edit
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Brute and Glob edit
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Bug and Byte edit
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Bulletman and Bulletgirl edit
C edit
Cadre edit
CAELOSS edit
CAELOSS is short for The Citizen's Army for the Economic Liberation of Suicide Slum.
Captains of Industry edit
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Captain Atom Brigade edit
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CBI edit
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CIA edit
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C.E.M.A. edit
C.E.M.A. is short for Cosmic Emergency Management Agency.
Centurions edit
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Chain Gang edit
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Challengers from Beyond edit
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Challengers of the Unknown edit
Champions of Crime edit
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Champions of Angor edit
Checkmate edit
Children of Ares edit
Children of Cronus edit
The Children of Cronus are a group of Titans that were responsible for empowering Devastation.[3]
Children of the White Lobe edit
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Church of Superman edit
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Cidermen edit
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Circle edit
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Circle of Fire edit
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Circle of Six edit
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Circus of Strange edit
Citadel edit
Citizen's Patrol Corps edit
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Club of Heroes edit
Club of Villains edit
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Coalition of Crime edit
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Combine edit
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Conclave edit
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Conglomerate edit
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Council edit
Council of Spiders edit
Corpse Corps edit
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Court of Owls edit
Creature Commandos edit
Credo edit
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Crimebusters edit
Crime Champions edit
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Crime Council edit
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Crime Crusaders Club edit
Crime Society edit
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Crime Syndicate of America edit
Crime Syndicate of Qward edit
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Crimson Star Mob edit
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Crusaders edit
D edit
Daily Planet edit
Daily Star edit
Dark Circle edit
Dark Men edit
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Dark Nemesis edit
Dark Trinity edit
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Darkseid's Elite edit
Darkstars edit
Dawlakispokpok and Family edit
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Dayton Industries edit
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Death Metal Men edit
Death Patrol edit
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Death Warriors edit
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Deep Six edit
Demolition Team edit
Demons Three edit
The Demons Three are three demonic brothers consisting of Abnegazar, Ghast, and Rath.[4] They ruled Earth one billion years prior before being banished by the Timeless Ones, though they have occasionally escaped using Felix Faust's power. Their powers are bound to three mystic artifacts: the Green Bell of Uthool, the Silver Wheel of Nyorlath, and the Red Jar of Calythos.
Demons Three in other media edit
The Demons Three appear in The Batman Strikes! #50.[5] This version of the group were previously allies of Etrigan centuries prior before attempting to lead a rebellion in Hell. Etrigan defeated the three and imprisoned them in a magic box, but they retained a residual psychic link with him. In the present, they use this link in an attempt to manipulate Etrigan into releasing them, but Batman and Robin stop them.
The Demons Three appear in the Justice League Unlimited episode "The Balance", with Abnegazar voiced by Wayne Knight while Ghast and Rath have no dialogue.
The Demons Three appear in Justice League Action, with Abnegazar voiced by Damian O'Hare and Rath by Jason J. Lewis while Ghast has no dialogue. This version of the group are members of the Brothers Djinn alongside series-original characters Calythos (voiced by David Lodge), Uthool (voiced by Diedrich Bader), and Nyorlath (voiced by Chris Diamantopoulos).
The Demons Three appear in Justice League Dark, with Abnegazar voiced by JB Blanc, Rath by Jeffrey Vincent Parise, and Ghast by Fred Tatasciore. They compete with John Constantine and Jason Blood in a poker game to win magic artifacts, but both groups end up fighting after learning that the other has cheated, and the Demons Three are ultimately defeated.
Department of Extranormal Operations edit
Devil's Dozen edit
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Deuce and Charger edit
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Digitronix Corporation edit
Digitronix Corporation is a company in The Hacker Files.
Dingbats of Danger Street edit
DNAliens edit
DNAngels edit
Doom Force edit
Doom Patrol edit
Doom Squad edit
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Doomsday Clones edit
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Double Dare edit
Double Entendre edit
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Duality edit
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E edit
Eastside Dragons edit
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Easy Company edit
Elite edit
Elite Hawkmen edit
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Endless edit
EuroCrime edit
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Euroguard edit
Euroguard is a temporary band in Europe created by the JLE and led by Power Girl.
Everyman Project edit
The Everyman Project was created by Lex Luthor to grant a group of people identities and powers and become part of his incarnation of Infinity, Inc. Recent appearance in 52 #24 (October 18, 2006).
Excalibur Crew edit
The Excalibur Crew was the shuttle crew that Hank Henshaw was a part of.
Extreme Justice edit
Extremists edit
F edit
Fatal Five edit
Fearsome Five edit
Federal Men edit
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Ferrous edit
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Female Furies edit
First Eleven edit
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Fists of the Guardian edit
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Force of July edit
Force Family edit
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Forgotten Heroes edit
Forgotten Villains edit
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Forever People edit
Four Horsemen of Apokolips edit
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Fourth Reich edit
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Front Men edit
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Freak Show edit
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Freedom Brigade edit
Freedom Fighters edit
Frogmen edit
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Futurist Militia edit
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G edit
Galaxy Communications edit
Gang edit
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Gardners of the Universe edit
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Gargoyles of Notredame edit
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Gas Gang edit
Gemma Masters edit
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Gen¹³ edit
Ghost Patrol edit
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Global Guardians edit
Gotham City Police Department edit
Gotham City Sirens edit
Great Ten edit
Green Arrows of the World edit
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Green Lantern Corps edit
Green Lantern Corps of Sector 872 edit
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Green Lantern Corps Honor Guard edit
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Green Lantern Corps of the Klyminade edit
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Green Team Boy Millionaires edit
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Guardian Angels edit
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Guardians of Metropolis edit
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Guardians of the Universe edit
Guardians of World Galaxy edit
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Guardians of the Galaxy Elite edit
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Gunner and Sarge edit
Gunner and Sarge are World War II US Marines. First appearance: Our Fighting Forces #45 (May 1958).
H edit
The Halla's edit
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Hammer and Tongs edit
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The Hand edit
The Hand is a gang featured in Legionnaires #1 (April 1993).
Hand of Krona edit
The Hand of Krona is an interstellar technology cult.
Hangmen edit
Haunted Tank Crew edit
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Haven edit
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Hawk Police of Thanagar edit
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Hayoth edit
Headmen edit
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Helix edit
Hellenders edit
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Heroes of Lallor edit
Hero Hotline edit
H.I.V.E. edit
Hocus and Pocus edit
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Hollow Men edit
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Honor Team of Throne edit
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House of Pain edit
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Human Defense Corps edit
Hunter's Hellcats edit
Hunter's Hellcats are a World War II commando unit. First appearance: Our Fighting Forces #106 (April 1967).
H.U.R.R.I.C.A.N.E. edit
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Hybrid edit
Hyperclan edit
The Hyperclan is a White Martian Vanguard.
Hypomen edit
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Hypotheticals edit
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I edit
Ice Man's Kill Squad edit
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IMHS edit
The IMHS is short for the Institute of Metahuman Studies.
Indigo Tribe edit
Inferior Five edit
Infinity Inc. edit
Injustice Gang edit
Injustice League edit
Injustice Society edit
Inner Circle edit
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InterC.E.P.T. edit
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Intergang edit
International Club of Heroes edit
International Delegation of Masked Archers edit
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International Ultramarine Corps edit
Interpol edit
Interstellar Counter-Intelligence Corps edit
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Invisibles edit
J edit
JLAxis edit
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Jokerz edit
Judge and Jury edit
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Jury edit
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Just'a Lotta Animals edit
See Captain Carrot and His Amazing Zoo Crew!
Justice Alliance of America edit
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Justice Experience edit
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Justice Guild of America edit
Justice, Inc. edit
Justice League edit
Justice League of Adventure edit
Justice League of Air edit
Justice League of Aliens edit
Justice League of Amazons edit
Justice League of Anarchy edit
Justice League Antarctica edit
See Injustice League
Justice League of Apostles edit
Justice League of Arkham edit
Justice League of Atlantis edit
Justice League Dark edit
Justice League Detroit edit
Justice League Elite edit
Justice League Europe edit
Justice League International edit
Justice League Task Force edit
Justice League Revenge Squad edit
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Justice League of Earth edit
Justice Legion Alpha edit
Justice Lords edit
Justice Society of America edit
Justice Society Dark edit
In the pages of "The New Golden Age", the Justice Society Dark is mentioned to be a team that Doctor Fate enlisted to help find a way to free Salem the Witch Girl from the Limbo Town curse and to find her when she one day vanished without a trace.[6]
The Thaddeus Brown version of Mister Miracle is a known member while Zatara and Diamond Jack are mentioned to be part of this group. In 1941, Doctor Fate and Salem the Witch Girl come across Mister Miracle fighting Solomon Grundy. After he is chained up, Mister Miracle suggests to Doctor Fate and Salem the Witch Girl that they should go apprehend Bride of Grundy.[7]
Justice Underground edit
Justifiers edit
There are two different groups called Justifiers:
Justifiers I edit
See Champions of Angor.
Justifiers II edit
K edit
KDRA edit
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Killer Elite edit
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Kobra Organization edit
Knights of the Galaxy edit
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Knights of Khera edit
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edit
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Knights Tempus edit
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Kryptonian Military Guild edit
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L edit
Labrats edit
The Labrats are genetically altered teenage heroes. First appearance: Labrats #1 (April 2002).
L.A.W. edit
Lawless League of America edit
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League of Ancients edit
League Busters edit
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League of Assassins edit
League of Challenger-Haters edit
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League of Extraordinary Gentlemen edit
League of Super-Assassins edit
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League of Superheroes edit
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L.E.G.I.O.N. edit
Legionnaires edit
Legion of Doom edit
Legion of Substitute Heroes edit
Legion of Super-Heroes edit
Legion of Super-Pets edit
Legion of Super-Rejects edit
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Legion of Super-Villains edit
Legion of the Weird edit
Leviathan edit
LexCorp edit
Leymen edit
Libra edit
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Linear Men edit
Locus edit
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Loophole Gang edit
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Losers edit
M edit
Madmen edit
The Madmen are a team of villains in the DC Comics universe. They were originally owned by Charlton Comics, but DC later acquired the rights to the characters.The Madmen first appeared in Blue Beetle #3 (1967) and were created by Steve Ditko and David Glanzman.[8]
Looking to make money, Farley Fleeter transformed his gang into a group of supervillains. The gang donned wigs, face paint, and multicolored costumes and started robbing banks. This brought them to the attention of Blue Beetle.
During the fight, the Madmen gained control of Beetle's gun but could not figure out how to use it. The public did not know what powers the gun possessed; the Madmen took advantage of this to enhance their crimes. Blue Beetle eventually regained his gun (only containing a strobe light) and apprehended the Madmen. After serving their sentences, the Madmen retired until they were paid to attack Kord Industries by Doctor Alchemy. Once again they were jailed.
The Madmen became a more persistent annoyance to Blue Beetle. They returned to face him time and again but were defeated after each attempt. Fleeter, however, was not discouraged. Taking a job at Georgetown University to steal drugs, he was involved in an accident that gave him the power to mentally control anyone he touched. He used this power to create an army of Madmen, but was defeated in a confrontation with Hawk and Dove and sent to Belle Reve prison.
Sometime later, Fleeter was incarcerated at Arkham Asylum and was a victim of the Joker's venom. He caused problems in Gotham City until he was captured by the Beetle and Robin.
During the Infinite Crisis, the Madmen were invited to join Alexander Luthor Jr.'s Secret Society of Super Villains. Their first assignment was to attack Blue Beetle. Though they failed, their actions led to his death at the hands of Maxwell Lord. Next, they were given guard duty and were attacked by the Secret Six. During the Battle of Metropolis the Madmen were gunned down by Wild Dog, Crimson Avenger, and Vigilante.[9]
One Year Later, some of the Madmen apparently survived the battle. They attacked Wonder Woman and Manhunter after Everyman appeared disguised as Blue Beetle. After attacking the trio, the Madmen dispersed.
They later appeared as part of a group of villains attempting to defeat the new Blue Beetle, Jaime Reyes. After suffering a blast from one of Jaime's weapons, the group beat a hasty retreat.[10]
Madmen in other media edit
- The Madmen (referred to as the Madniks) appear in the Batman: The Brave and the Bold episode "Menace of the Madniks!" voiced by Dee Bradley Baker. When Batman is shown fighting the Madniks, Booster Gold learns that they once fought Blue Beetle. Booster Gold goes back in time where he ends up helping Blue Beetle fight the Madniks when they break into S.T.A.R. Labs to steal the Quark Pistol. When Booster Gold shoots the Quark Pistol, it ends up knocking them out. When Booster Gold returns to the present, he finds Batman fighting an Energy Monster and Batman figures out that Booster Gold was behind this. When Batman and Booster Gold end up transporting back in time to see Blue Beetle, they end up going to Hub City Penitentiary where the escape of the Madniks causes them to turn into Energy Monsters that drained energy from the electric fence. Batman, Blue Beetle, and Booster Gold end up pursuing the Madnik Energy Monsters to Hub City's Nuclear Plant. Batman and Booster Gold managed to reverse the polarity of the Nuclear Plant in order to return the Madniks back to normal.
- The Madmen appeared in issue #10 of the Justice League Unlimited spin-off.
Manhunters edit
Mankind Liberation Front edit
Martian Marauders edit
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Martian Mandrills edit
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Marvel Family edit
Masters of Disaster edit
Maximums edit
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Men from N.O.W.H.E.R.E. edit
Menagerie edit
In September 2011, The New 52 rebooted DC's continuity. In this new timeline during the "Forever Evil" storyline, the Menagerie is a group led by Cheetah. The group consists of Elephant Man, Hellhound, Lion-Mane IV, Mäuschen, Primape, and Zebra-Man. Steve Trevor and Killer Frost fight them in order to claim Wonder Woman's lasso, which is needed to save the trapped Justice League members from the Firestorm matrix. While Steve Trevor manages to defeat Cheetah, the rest of the Menagerie are frozen by Killer Frost.[11]
Mercenaries edit
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Meta-Militia edit
Metal Men edit
Metallik edit
See Team Titans
Metropolis Special Crimes Unit edit
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Micro Squad edit
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Millennium Giants edit
The Millennium Giants are guardians of the balance of the Ley Lines. First appearance: The Man of Steel #78 (April 1998).
Minute Men of America edit
The Minute Men of America are radio operators who are allies of Hourman. Its known members are Jimmy Martin and Thorndyke Thompkins.[12]
Minutemen edit
Missile Men edit
Misfits edit
The Misfits are a group of under-rated Batman villains. First appearance: Shadow of the Bat #7 (December 1992).
Monster Society of Evil edit
Moon Gang edit
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Moondancers edit
Moonlings edit
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Morrigan edit
The Morrigan are three war goddesses with plans to eliminate the Amazons.
Morte Fatale and the Dead Boys edit
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Mosaic Kids edit
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Mud Pack edit
Before the debut appearances of the fifth and sixth Clayfaces, Clayface III (Preston Payne) and Clayface IV (Sondra Fuller) team up, breaking Clayface I (Basil Karlo) out of prison. Clayface I also futilely tries to revive Clayface II (Matt Hagen). Together, the trio form the Mud Pack with Clayface II being made a post-mortem member of the group.[13][14] Karlo/Clayface I later gains the others' powers by injecting himself with extracts of blood samples from Clayface III and IV, becoming the "Ultimate Clayface".[15] Clayface I is defeated by Batman and Looker and Clayface III and IV escape.[16]
Mutants edit
N edit
NASA edit
National Crime League of America edit
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Network edit
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New Order edit
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Newsboy Legion edit
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Next edit
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Night Force edit
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Nuclear Legion edit
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O edit
O.G.R.E. edit
Ocean Going Resource Exchange edit
Old Justice edit
Old Justice is a superhero group appearing in American comic books published by DC Comics.
Old Justice was formed when TNT's sidekick Dan the Dyna-Mite, Neptune Perkins, Green Lantern's sidekick Doiby Dickles, Sylvester Pemberton's adoptive sister Merry Pemberton, Minute Men of America member Thorndyke Thompkins, and Red Tornado's sidekicks the Cyclone Kids came together.[17]
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OMAC edit
Omega Men edit
One Six Seven edit
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Onslaught edit
Optitron edit
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Orishas edit
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Orthodoxy edit
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Our Ladys of the Shadow University edit
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O.S.O. edit
O.S.O. is short for Office of Special Operations.
O.S.S. edit
Outcasts edit
Outlaws edit
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Outsiders edit
P edit
Parliament of Decay edit
The Parliament of Decay are a group that is associated with the Black, which is in turn associated with death.
Parliament of Flames edit
The Parliament of Flames are a group of fire elementals that reside in the Burn and is associated with an unidentified force which is in turn associated with fire.
Parliament of Limbs edit
The Parliament of Limbs are a group that is associated with the Red, which is in turn associated with the life force of all of Earth's animal life.
Parliament of Stone edit
The Parliament of Stone are a group of Earth elementals that reside in the Melt, which is in turn associated with all types of minerals.
Parliament of Trees edit
The Parliament of Trees are a group of plant elementals that reside in the Green, which is in turn associated with the life force of all of Earth's plant life.
Parliament of Vapours edit
The Parliament of Vapours are a group of air elementals that reside in the White, which is in turn associated with air.
Parliament of Waves edit
The Parliament of Waves are a group that reside in the Clear, which is in turn associated with the life force of all of Earth's aquatic life.
Pentacle edit
People's Heroes edit
People's Heroes is the name of two fictional organizations appearing in American comic books published by DC Comics.
People's Heroes I edit
The People's Heroes are a group of Russian agents that consists of Bolshoi, Molotov, Pravda, and Hammer & Sickle.[18]
People's Heroes II edit
In the "Watchmen" sequel "Doomsday Clock", the People's Heroes are Russia's sanctioned superhero team led by Pozhar and consisting of Black Eagle, Firebird, Lady Flash, Morozko, Negative Woman, Perun, Red Star, Rusalka, Snow Owl, Steel Wolf, Tundra, Vikhor, and Vostok-X II.[19]
Planetary edit
Planeteers edit
The Planeteers are a 22nd-century space police force that Tommy Tomorrow is a member of.
Poglachian Green Lantern Corps edit
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Point Men edit
The Point Men are foes of Young Justice.
Power Company edit
Power Posse edit
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Primal Force edit
Princes of Darkness edit
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Professionals edit
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Project Cadmus edit
Project Cadmus is a genetic engineering project in the DC Comics universe. Its notable creations include the Golden Guardian and Auron (clones of the original Guardian), Superboy (Kon-El) (a binary clone made from the DNA of Superman and Lex Luthor), and Dubbilex and his fellow DNAliens. Its 31st-century descendants run the Justice League 3000 clone project.
Project Slipshift edit
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Purple Trio edit
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Psyba-Rats edit
The Psyba-Rats are superpowered teenage hackers.[20]
Pyre edit
The Pyre are unrevealed villains made up of fire in the Martian Manhunter comics.
Q edit
Q Society edit
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Quorum edit
The Quorum is a rogue American agency.
Quickstart Enterprises edit
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Quinntettes edit
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Quintet edit
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The Quintessence edit
R edit
Rainbow Raiders edit
Ratpack edit
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Rattles edit
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Ravens edit
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Ravers edit
R.E.B.E.L.S. edit
Rebirth Inc. edit
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RECOMbatants edit
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R.E.C.R.U.I.T.S. edit
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Red Brotherhood edit
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Red Lantern Corps edit
Red Morgue edit
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Red Shadows edit
The Red Shadows are Russia's answer for the Suicide Squad.
Red Shift edit
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Red Tornado Family edit
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Red Trinity edit
Relative Heroes edit
Renegades edit
Renegades of Mars edit
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Requiem Inc. edit
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Resistance edit
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Revenge Syndicate edit
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Revson Cosmetics edit
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Ringers edit
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Robot Renegades edit
The Robot Renegades are a robotic team appearing in American comic books published by DC Comics.
Seeking the supremacy of machines over humans, they first appeared as a team in Metal Men (vol. 3) #2 (2007). The group consists of U.N.I.O.N., Warbox, Body X, L-Ron, and Manhunter Lud of the Manhunters. In Metal Men (vol. 3) #3, they would assist Will Magnus in defeating the Death Metal Men, although purely for their own reasons.
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Rocket Red Brigade edit
Rocket Rollers edit
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Rogues edit
Royal Guard edit
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Royal Flush Gang edit
Rydertech edit
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S edit
Satan Brothers edit
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Savage Six edit
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Scare Tactics edit
Scarlet Horde edit
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Schichiriron edit
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Science Council of Krypton edit
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Science Police edit
Science Squad edit
The Science Squad is the name of different groups appearing in American comic books published by DC Comics.
Science Squad I edit
The first Science Squad are a group of fictional scientists and mad scientists in the DC Comics Universe. The group was created by writer Grant Morrison who stated: "I love writing cowardly, petulant, irascible supervillains much more than I enjoy writing truly evil ones, so this whole plot strand was a joy from beginning to end".[21] The members of the team are Veronica Cale, Doctor Death, Doctor Sivana, I.Q., Will Magnus, T.O. Morrow, Komrade Krabb, Doctor Tyme, and Robby Reed enemies Doctor Cyclops, Baron Bug, and Dr. Rigoro Mortis. They are commanded by Egg Fu. They are featured prominently throughout the series, particularly in Week 46.[22]
Science Squad II edit
In the pages of "Dark Nights: Metal", a new Science Squad was formed during the invasion of Barbatos. It consists of Doctor Sivana, Egg Fu, Professor Ivo, T.O. Morrow, Veronica Cale, and Will Magnus.[23]
Scorpio edit
S.C.Y.T.H.E. edit
S.C.Y.T.H.E. is a terrorist organization from the fictional European country of Lugwainia.[24]
Sea Devils edit
Searchers Inc. edit
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Secret Six edit
Secret Society of Super Villains edit
Section 8 edit
Sentinels of Magic edit
Seraphim edit
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Servants of Darkness edit
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Seven edit
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Seven Deadly Enemies of Man edit
Seven Scribes of the Cloudy Satchel edit
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Seven Shadows edit
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Seven Soldiers of Victory edit
Sex Men edit
The Sex Men are bizarre secret agents that investigate areas contaminated by bizarre occurrences. They consist of Cuddle, Kiss, and Torture.[25]
Sex Men in other media edit
The Sex Men appear in the Doom Patrol episode "Sex Patrol" with Cuddle portrayed by Michael Shenefelt, Kiss portrayed by Michael Tourek, and Torture portrayed by Tracey Bonner.
S.H.A.D.E. edit
Shadow Cabinet edit
Shadow Fighters edit
Shadow-Force edit
Shadowpact edit
Shadowspire edit
Shadowstryke edit
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Silicon Dragons edit
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Silk Brothers edit
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Sinestro Corps edit
Sino-Green Lanterns edit
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Sino-Supermen edit
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Sivana Industries edit
Sivana Industries is a company that is owned by Doctor Sivana.[26]
Sivana Industries in other media edit
Sivana Industries appears in Shazam! This version is run by Thaddeus Sivana's unnamed father.
SKULL edit
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Sky Raiders edit
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SMASH edit
Snatchers edit
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Society of Evil edit
Society of Sin edit
See Brotherhood of Evil.
Society of the Golden Wing edit
Solar Council edit
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Sons of Batman edit
The Sons of Batman are an offshoot of the Mutants that became followers of Batman.
The Sons of Batman were also featured in Batman: Legends of the Dark Knight #21-23 (August – October 1991).
Sons of Batman in other media edit
The Sons of Batman appear in Batman: The Dark Knight Returns with one of its members voiced by Yuri Lowenthal.
Sons of Liberty edit
The Sons of Liberty are a top secret government organization that has Agent Liberty as their special operative. Other known members are Paul Devlin, Charles Holcraft, Jay Harriman, Ronald Kramer, Reese, and Sanchez.[27]
Sons of Liberty in other media edit
The Sons of Liberty, renamed "Children of Liberty", appear in Supergirl. This version of the group target alien residents of National City.
Sovereign Seven edit
Soyuz edit
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Space Canine Patrol Agents edit
Space Legion edit
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Space Marine Corps edit
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Space Voyagers edit
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Special Crimes Unit edit
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Speed Boys edit
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Speed Metal edit
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S.P.I.D.E.R. edit
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Spirit of America edit
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Spyral edit
S.T.A.R. Labs edit
S.T.A.R. Corps edit
Star Hunters edit
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Star Riders edit
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Star Rovers edit
Star Sapphires edit
The Star Sapphires is a fictional organization appearing in American comic books published by DC Comics, they are one of the seven Corps empowered by a specific color of the emotional spectrum within the DC Universe. Though their roots can be traced back to the earliest appearances of the Star Sapphire queens, they have entered into a significant plot role as part of the 2009–2010 Blackest Night crossover event.[28] First formed by the Zamarons at the conclusion of the Mystery of the Star Sapphire storyline running in Green Lantern (vol. 4) issues #18–20 (May–July 2007), their abilities come from violet power rings which wield the power of love.[29] Initially the members of the Star Sapphires were only depicted as being females; during the Blackest Night panel at Comic Con International 2009, Geoff Johns explained that "anyone can join, but most men are not worthy".[30][31] More recently male recruits were shown among the Star Sapphires when Wonder Woman visited their home planet.[32]
Steelworks edit
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Stormwatch edit
Strikeforce edit
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Strike Force Kobra edit
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Suicide Squad edit
Super Buddies edit
Super Friends edit
Super Malon edit
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Superman Family edit
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Supermen of the Multiverse edit
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T edit
T-Men edit
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Task Force Delta edit
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Task Force X edit
See Suicide Squad
Tartarus edit
Taurus Gang edit
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Team 7 edit
Team Luthor edit
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Team Turmoil edit
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Team Titans edit
Teen Titans edit
Tenth Circle edit
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Terrible Trio edit
Terrific Trio edit
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Tuesday Club edit
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Three Aces edit
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Thunderers of Qward edit
Time Foes edit
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Time Masters edit
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The Time Masters are a fictional organization appearing in American comic books published by DC Comics.
Time Masters in other media edit
The Time Masters first appear in the pilot episode of Legends of Tomorrow.
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Titans of Myth edit
TNT Trio edit
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Tribune edit
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Triple Threat edit
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U edit
Uh-oh Squad edit
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Un-Men edit
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Underworlders edit
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Unit Three edit
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Université Notre Dame des Ombres edit
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Untouchables edit
In Batman Beyond, the Untouchables are a group of people with severely compromised immune systems and so cannot come into contact with the outside world except through protective iso suits
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V edit
Vandermeer University edit
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Vanguard edit
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Van Horn Industries edit
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Veil edit
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Vendetta edit
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The Vigil edit
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Vigilance Inc. edit
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Villainy Inc. edit
VULTURE edit
W edit
Wayne Tech edit
Wanderers edit
Warlords of Okaara edit
Weaponers of Qward edit
WEB edit
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Webhost edit
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White Lantern Corps edit
Wildebeest Society edit
Wildcats edit
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Wolf Pack edit
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Workforce edit
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Wreckers edit
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X edit
Xenobrood edit
X Justice edit
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X Inc. edit
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Y edit
Yakuza edit
DC Comics has their versions of the yakuza in their different comic series.
Yellow Lantern Corps edit
See Sinestro Corps
Yellow Peril edit
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Young Allies edit
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Young All-Stars edit
Young Heroes edit
Young Justice edit
Z edit
Zod Squad edit
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Zoo Crew edit
See also edit
References edit
- ^ Wonder Woman #141. DC Comics.
- ^ Hellblazer #12 (December 1988). DC Comics.
- ^ Wonder Woman Vol. 2 #145. DC Comics.
- ^ Justice League of America #10. DC Comics.
- ^ "The Batman Strikes! #50 - Night Of The Demon (Issue)". Comic Vine. Retrieved January 4, 2024.
- ^ The New Golden Age #1. DC Comics.
- ^ Justice Society of America Vol. 4 #2. DC Comics.
- ^ Rovin, Jeff (1987). The Encyclopedia of Supervillains. New York: Facts on File. p. 396. ISBN 0-8160-1356-X.
- ^ Infinite Crisis #5 (April 2006). DC Comics.
- ^ Blue Beetle (Vol. 2) #35 (March 2009). DC Comics.
- ^ Forever Evil: A.R.G.U.S. #5. DC Comics.
- ^ Adventure Comics #53. DC Comics.
- ^ Secret Origins #44. DC Comics.
- ^ Detective Comics #604. DC Comics.
- ^ Detective Comics #605. DC Comics.
- ^ Secret Origins (vol. 2) #44 and Detective Comics #606–607. DC Comics.
- ^ Young Justice #16. DC Comics.
- ^ Outsiders #10. DC Comics.
- ^ Doomsday Clock #5. DC Comics.
- ^ Robin Annual #2 (1993). DC Comics.
- ^ "The 52 Exit Interviews: Grant Morrison". Newsarama. Archived from the original on December 9, 2009. Retrieved February 4, 2011.
- ^ 52 #23. DC Comics.
- ^ Dark Knights Rising: The Wild Hunt #1. DC Comics.
- ^ Wonder Woman #244. DC Comics.
- ^ Doom Patrol (vol. 2). #48. DC Comics.
- ^ The Power of Shazam graphic novel. DC Comics.
- ^ Superman Vol. 2 #53. DC Comics.
- ^ Colucci, Brian (19 October 2020). "Who Are The Star Sapphires? DC's Violet Lanterns Explained". Screen Rant. Retrieved 23 April 2023.
- ^ Wyat, Liz (26 August 2019). "Green Lantern: 10 Things DC Fans Should Know About The Star Sapphires". Comic Book Resources. Retrieved 23 April 2023.
- ^ CCI LIVE: Green Lantern Blackest Night Panel, Comic Book Resources, July 26, 2009
- ^ Century, Sara (15 May 2020). "THE STAR SAPPHIRES AND THEIR PLANET OF BAE". Syfy Wire. Retrieved 23 April 2023.
- ^ Wonder Woman Annual vol. 5 #2 (August 2018). DC Comics.