Libx (graphics library)

LibX is a platform-independent C++ software library used to provide handling of DirectX .X files.

LibX
Developer(s)Christian Oberholzer and Basil Fierz
Stable release
1.0 / March 16, 2008
Operating systemCross-platform
TypeGraphics library
LicenseLGPL
Websitehttps://sourceforge.net/projects/libx/

It's mainly built of two statically linked libraries and one executable demonstrating the capability to load models and render them using OpenGL. The two libraries are:

libx_core edit

This one parses the actual file and generates an in-memory-representation of the file content (similar to a .xml DOM tree.)

libx_model edit

This library can convert the generated file-representation into a format suitable for rendering, specifically:

  • converting indices to 16bit representation if possible
  • reordering streams of normals, positions, etc. so that they are indexable with one index for each vertex
  • convert quad-faces to triangles
  • etc.[citation needed]

External links edit