Kwik Snax is an arcade style maze video game play developed by the Oliver Twins and was published in 1990 by Codemasters for the Amstrad CPC, Spectrum, Commodore 64, MS-DOS, and Amiga.[1][2] It was the fifth game in the Dizzy series and is considered a sequel to Fast Food.

Kwik Snax
Kwik Snax
Amiga cover art
Developer(s)Oliver Twins
Publisher(s)Codemasters
SeriesDizzy
Platform(s)Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, MS-DOS
ReleaseNovember 1990
Genre(s)Adventure game
Mode(s)Single-player

After the Oliver twins had completed Operation Gunship they wanted to release another puzzle game similar to Fast Food which only required two weeks of development time, but unexpectedly it required much more time.

The Rear cover (Amstrad version) says: "Dizzy to the rescue! Outwit Zaks' court jesters, bumble bees, clockwork mice and more in the Land of Personality. Mega features and fantastic fun in the incredibly playable, action packed, arcade puzzle game!"

Reception edit

Kwik Snax received a 92/100 from both Your Sinclair and Crash magazines.

The Commodore 64 port, which was different even in gameplay from the ZX Spectrum, did not have such a glamorous reception. Zzap!64 awarded 80/100, mentioning a lack of polish on the graphics and AI of the game.

References edit

  1. ^ Kwik Snax at World of Spectrum
  2. ^ Kwik Snax at Moby Games
  3. ^ "Kwik Snax". Crash (83): 68. December 1990.
  4. ^ "Kwik Snax". Your Sinclair (62): 52. February 1991.
  5. ^ "Kwik Snax". Zzap!64 (67): 40. November 1990.
  6. ^ Leach, James (October 1992). "Kwik Snax". Amiga Format (39): 114.
  7. ^ Simmons, Jason (February 1992). "Kwik Snax". Amiga Action (29): 96.

External links edit