House of Hell (House of Hades in the United States[1]) is a single-player adventure gamebook written by Steve Jackson, illustrated by Tim Sell and originally published in 1984 by Puffin Books. It was later republished by Wizard Books in 2002. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 10th in the series in the original Puffin series (ISBN 0-14-031831-3) and 7th in the modern Wizard series (ISBN 1-84046-417-8). A digital version was developed by Tin Man Games for Microsoft Windows, Mac, Linux, Android and iOS.

House of Hell
Cover of the first edition
AuthorSteve Jackson[1]
IllustratorTim Sell
Cover artist
  • Puffin: Ian Miller
  • Wizard: Nicholas Halliday
SeriesFighting Fantasy
  • Puffin number: 10
  • Wizard number: 7
GenreFantasy
Location: Earth
Publication date
  • Puffin: 1984[1]
  • Dell/Laurel-Leaf: 1985[1]
  • Wizard: 2002
Media typePrint (Paperback)
ISBN0-14031-831-3 (Puffin)
ISBN 1-84046-417-8 (Wizard)

Creation edit

A short version of the adventure was first published in Warlock: The Fighting Fantasy Magazine. Originally 185 references,[2] the adventure was modified and expanded to 400 references for the final title.

The American edition of the book, published by Dell Laurel-Leaf, was re-titled House of Hades as the word 'Hell' can be considered a profanity in the United States.[citation needed]

Rules edit

As with titles such as Appointment with F.E.A.R. and Sword of the Samurai, House of Hell utilizes an additional game mechanic; in this instance, "Fear Points", which the player will occasionally accrue. If too many Fear Points are accumulated the story ends, as the character is literally scared to death.

Story edit

House of Hell is a horror story in which the protagonist must escape a haunted house, and survive against monsters such as skeletons, zombies, ghosts, and vampires.[1]

At first a guest, the player discovers the house is home to Satan-worshippers and various monsters. Gameplay is initially devoted to finding a means of escape, although after finding a series of clues, the player must first defeat the evil presiding over the house.

In other media edit

  • A digital version developed by Tin Man Games is available for Android and iOS.[3]
  • In 2010, Super Team Film Prods secured the rights to House of Hell, with the intention to make a motion picture based on the title.[4]

Reception edit

In the June 1985 edition of White Dwarf (Issue #66), Chris Mitchell thought the artwork was "of very good quality", the price was reasonable, and the book was a worthy addition to the Fighting Fantasy collection.[5]

References edit

  1. ^ a b c d e Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 366. ISBN 0-87975-653-5.
  2. ^ "House of Hell".
  3. ^ "Tin Man Games – House of Hell". Retrieved 9 February 2013.
  4. ^ Lodderhose, Riana (27 April 2010). "Super Team buys 'House of Hell' rights". Variety. Retrieved 19 September 2014.
  5. ^ Mitchell, Chris (June 1985). "Open Box". White Dwarf (66). Games Workshop: 7.

External links edit