Doom (series)

      Doom
      The series logo, as of 2004
      The official logo of the series
      Genres First-person shooter
      Developers id Software
      Midway Games
      Nerve Software
      Publishers GT Interactive
      Activision
      Bethesda Softworks
      Creators John Carmack
      Tom Hall
      John Romero
      Platforms MS-DOS
      Microsoft Windows
      Various consoles
      First release Doom
      December 10, 1993
      Latest release Doom 3: BFG Edition
      October 16, 2012

      Doom is a series of first-person shooter video games developed by id Software. The series focuses on the exploits of an unnamed space marine operating under the UAC (Union Aerospace Corp.), who fights hordes of undead and demons in order to survive. The series was widely considered as one of the pioneering first-person shooter series in the video game industry, introducing features such as 3D graphics, true third dimension spatiality, networked multiplayer gameplay, and support for player-created expansions with the Doom WAD format. Since Doom, which was released in 1993, the series has spawned four sequels, numerous expansions and a film.

      Since its debut, over 10 million copies of Doom games have been sold.

      Other media

      A set of four novels based on Doom were written with permission of id Software by Dafydd ab Hugh and Brad Linaweaver. The books, listed in order, are titled Knee Deep in the Dead, Hell on Earth, Infernal Sky and Endgame. All were published between June 1995 and January 1996 by Pocket Books. Some in the Doom community started calling the unnamed marine in the games "Flynn Taggart" or "Fly", after the main character of the novels, at least for a time. The first two books featured recognizable locations and situations from the first two games.

      Additionally, a comic book was issued in May 1996, produced by Tom Grindberg of Marvel Comics as a giveaway for a video game convention, and original art from that project was put up for auction on eBay in April 2004. It was criticized for ridiculous dialogue and a poor story, as well as erroneous representations of some weapons from the game. In September 2005, a member of the Doom community released an unofficial "dramatic rendition" of the lines from the comic, with music and sound effects, for comedic effect. Notable lines include "Now I'm radioactive! That can't be good!", "Sweet Christmas! Big-mouthed floating thingies! It's always something!", and the infamous "Rip and tear your guts! You are huge! That means you have huge guts!".

      On January 31, 2005, a board game resembling the classic Space Hulk was released, entitled Doom: The Boardgame.[1]

      An eponymous film based loosely on Doom was released in 2005.

      id Software CEO Todd Hollenshead has stated in an interview that another Doom movie, possibly based on Doom 4, might be made.[2]

      Strategy guides released in printed editions include:

      • Robert Waring: Doom: Totally Unauthorized Tips & Secrets, Brady Publishing
      • Jonathan Mao Mendoza: The Official Doom Survival Guide, ISBN 0-7821-1546-2
      • Rick Barba: Doom Battlebook: Secrets of the Games series, Prima Publishing, ISBN 1-55958-651-6
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      References

      1. ^ "Doom". Fantasy Flight Games. Archived from the original on 2008-08-28. Retrieved 2011-04-03. 
      2. ^ Crecente, Brian (2008-08-02). "id Would Like Another Doom Movie". Kotaku (Allure Media). Retrieved 2011-04-03. 
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      Last modified on 24 May 2013, at 00:50