Cheesy is a platform game developed by British studio CTA Developments and published by Ocean Software in Europe for the PlayStation in November 1996.

Cheesy
Developer(s)CTA Developments
Publisher(s)Ocean Software, Jaleco
Producer(s)Gina Jackson
Designer(s)Richard Cheek
Programmer(s)John Scott
Composer(s)Dave Newman
James Veal
Platform(s)PlayStation
Release
  • EU: 24 November 1996
  • JP: 24 July 1997 [1]
Genre(s)Platform
Mode(s)Single-player

Gameplay edit

 
Gameplay screenshot

Cheesy is a platform game with 3D and 2.5D gameplay styles where the player controls the titular character, who was imprisoned in a castle by a mad scientist until aliens appear and try to attack him, with the main objective of the game being to escape from the castle, while battling against aliens that come in his way.

Development and release edit

Cheesy originally started as a project intended for the Atari Jaguar, which was first announced in 1994 as one of the upcoming titles for the Jaguar by Ocean Software and was originally scheduled to be released around the fourth quarter of 1995,[2][3] however, the game was moved to the PlayStation after the system was a commercial and critical failure.[4] The music was done by Zero-5 composers Dave Newman and James Veal.[5] Cheesy was first showcased to the public at various trade shows such as E3 1996,[6] before being released in Europe by Ocean in November 1996, and was later published in Japan by Jaleco on 24 July 1997.[1]

Reception edit

Cheesy received mixed to negative reviews from critics since its release. The game was cited for its controls, graphics and inconsistent game design, but the soundtrack received praise.[12]

References edit

  1. ^ a b "PlayStation Soft > 1997" (in Japanese). GAME Data Room. Archived from the original on 2018-09-04. Retrieved 2018-10-12.
  2. ^ Ripper, The (May 1994). "Europa!". GameFan. Vol. 2, no. 6. Shinno Media. pp. 132–134. Archived from the original on 2019-01-04. Retrieved 2018-10-13.
  3. ^ "Feature - XT Generation Report - Atari Jaguar". MAN!AC (in German). No. 20. Cybermedia. June 1995. p. 40. Archived from the original on 2018-11-29. Retrieved 2018-10-13.
  4. ^ Wallett, Adrian (June 21, 2019). "Richard Cheek (CTA Developments) – Interview". arcadeattack.co.uk. Retrieved 2019-06-24.
  5. ^ Wallett, Adrian (July 19, 2019). "David Newman (VGM Composer) – Interview". arcadeattack.co.uk. Retrieved 2019-10-07.
  6. ^ "E3 Expo Los Angeles". GameFan. Vol. 4, no. 7. Metropolis Media. July 1996. pp. 17–32.
  7. ^ Boissarie, Véronique; Homsy, Richard (July–August 1996). "Playstation Review - Cheesy". Consoles + (in French). No. 56. M.E.R.7. pp. 150–151. Archived from the original on 2017-09-09. Retrieved 2019-10-06.
  8. ^ Prézeau, Olivier (July 1996). "Le Zapping des Tests - PlayStation - Cheesy". Joypad (in French). No. 55. Yellow Media. p. 75.
  9. ^ Schneider, René (November 1996). "Test Mixed - PlayStation - Cheesy". Mega Fun (in German). No. 50. CT Computec Verlag GmbH & Co. KG. p. 70. Archived from the original on 2018-10-13. Retrieved 2018-10-13.
  10. ^ Pottier, Christophe (July–August 1996). "Vite Vu - PlayStation - Cheesy". Player One (in French). No. 66. Média Système Édition. p. 125.
  11. ^ Sauer, Dirk (December 1996). "Sony PlayStation - Reviews - Cheesy". Video Games (in German). No. 61. Future-Verlag. p. 101. Archived from the original on 2018-10-13. Retrieved 2018-10-13.
  12. ^ "Reviews - Cheesy". NowGamer. November 1, 1996. Archived from the original on October 13, 2018. Retrieved 2018-10-12.

External links edit