Black & Bruised is a boxing-based fighting video game developed by Digital Fiction and published by Majesco Sales in 2003 in North America; in the PAL regions such as Europe and Australia it was published by Vivendi Universal Games.[2]

Black & Bruised
PAL region cover art for PlayStation 2
Developer(s)Digital Fiction
Publisher(s)
Designer(s)Martin Lizee
Programmer(s)Philippe Gagnon
Darren Pegg
Writer(s)Sara Brown
Laurent Castellucci
Cliff Daigle
Allan Legros
Betsy Lipes
Brent Radford
Composer(s)Stephen Angelini
Platform(s)GameCube
PlayStation 2
Release
  • NA: January 29, 2003[1]
  • PAL: June 27, 2003
Genre(s)Fighting, sports
Mode(s)Single-player, multiplayer

Gameplay edit

1P Fight - Player fights against a CPU

2P Fight - Player vs Player

Survival - Fight for as long as you can

In order to complete the game, the player must play through the "life" of each fighter, which consists of multiple fights interspersed with cutscenes. Additionally, there is a tournament mode with varying difficulties. Completion of the tournaments is required to unlock the hidden fighters, who each come with their own "life" to play through.

Reception edit

The game received "mixed or average reviews" on both platforms according to video game review aggregator Metacritic.[3][4]

See also edit

References edit

  1. ^ "Playstation 2 News - Black & Bruised Ships!". 2005-01-13. Archived from the original on 2005-01-13. Retrieved 2023-11-12.
  2. ^ Gibbs, Bill (2003). "Black & Bruised". Absolute PlayStation 2. Archived from the original on March 7, 2003. Retrieved January 20, 2016.
  3. ^ a b "Black & Bruised for GameCube Reviews". Metacritic. Red Ventures. Retrieved January 20, 2016.
  4. ^ a b "Black & Bruised for PlayStation 2 Reviews". Metacritic. Red Ventures. Retrieved January 20, 2016.
  5. ^ Marriott, Scott Alan. "Black & Bruised (GC) - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved January 20, 2016.
  6. ^ EGM staff (April 2003). "Black & Bruised (PS2)". Electronic Gaming Monthly. No. 165. Ziff Davis. p. 111. Archived from the original on May 25, 2004. Retrieved January 21, 2016.
  7. ^ Leeper, Justin (March 2003). "Black & Bruised (GC)". Game Informer. No. 119. FuncoLand. p. 85. Archived from the original on November 13, 2004. Retrieved January 20, 2016.
  8. ^ "Black & Bruised (PS2)". Game Informer. No. 119. FuncoLand. March 2003. p. 83.
  9. ^ a b Dan Elektro (February 11, 2003). "Black & Bruised". GamePro. IDG Entertainment. Archived from the original on February 8, 2005. Retrieved January 21, 2016.
  10. ^ a b MacDonald, Ryan (February 5, 2003). "Black & Bruised Review". GameSpot. Red Ventures. Archived from the original on January 27, 2005. Retrieved August 20, 2022.
  11. ^ Gallant, Matthew (February 19, 2003). "GameSpy: Black & Bruised (GCN)". GameSpy. IGN Entertainment. Archived from the original on February 20, 2006. Retrieved January 20, 2016.
  12. ^ Gallant, Matthew (February 19, 2003). "GameSpy: Black & Bruised (PS2)". GameSpy. IGN Entertainment. Archived from the original on November 7, 2005. Retrieved January 20, 2016.
  13. ^ Hopper, Steven (February 9, 2003). "Black & Bruised - GC - Review". GameZone. Archived from the original on October 4, 2008. Retrieved January 21, 2016.
  14. ^ Romano, Natalie (February 6, 2003). "Black & Bruised - PS2 - Review". GameZone. Archived from the original on December 30, 2008. Retrieved January 21, 2016.
  15. ^ Lewis, Cory D. (January 27, 2003). "Black & Bruised (GCN)". IGN. Ziff Davis. Retrieved January 20, 2016.
  16. ^ Lewis, Cory D. (January 30, 2003). "Black & Bruised (PS2)". IGN. Ziff Davis. Retrieved January 20, 2016.
  17. ^ "Black & Bruised". Nintendo Power. Vol. 166. Nintendo of America. March 2003. p. 136.
  18. ^ "Black & Bruised". Official U.S. PlayStation Magazine. No. 67. Ziff Davis. April 2003. p. 84. Archived from the original on May 25, 2004. Retrieved January 21, 2016.

External links edit